Wednesday 28 August 2019

Warships On The Halloween Night Coming Soon on Steam! - A 2D Arcade Shooter Game - Wishlist Now

Hello,

I have been working on a new indie game called Warships on The Halloween Night which is a 2D Arcade Shoot them up game based on the war between the human beings and the pumpkin bots.

Wishlist This Game on Steam: 



Warships On The Halloween Night is an extreme Top Down Arcade Shooter game based on the naval war which broke out between the Human beings and the Living Pumpkins.

I also have released the game trailer for Warships on The Halloween Night game. If you are into the shoot'em genre you might like this game. Here is the Official Game Trailer given below:


BEHIND THE SCENES:

Warships on the Halloween Night is my very first 2D shoot them up game which brings you back to 90s when arcade games were very popular among the masses. I thought it would be a great idea to work on. 

I have done all of the graphics work, artwork, animation, character design, and programming. I have used Royalty free music for the game since I am not a music guy. I am an artist to begin with and I love programming too.

It took around 1 and a half month to finish the game. I also have worked on the cover art. Key visuals is an important part required for marketing. If Steam cover image is attractive it will encourage a higher number of users to click on the game page link and check out your game on Steam. 

During the development of the game, I got stuck for a few times especially at the ideas and game mechanics. Creating 20 big levels was not a matter of joke. No matter what the situation was I had successfully finished making the game. 

PLAYTESTING:

I don't have any other playtesters other than Steam curators who play the game and write the reviews. Well, not many people wrote reviews though. I have tested the game from level 1 to 20 and I made sure there are no game-breaking bugs. As you know, the launch window is crucial because it is make or break situation. I always make sure that the game is free from any major bugs and issue. 

REVIEWS:

Yes, I have received a review from one of the Steam curators who are into arcade shooters and he has played for about 15 minutes in average. So, here is the review he wrote:
"A fun top down shooter where it feels like an old school game with retro style. Bullet hell at times, which is great, love the Halloween style! Lots of fun for hardcore and casual players!" - Hookups.

Well, that sounds cool. But these reviews does not matter. I just have to learn from the feedback I receive and I will make better indie games in the future. 

VERDICT:

Although it was a really challenging for me to make the game of a new genre I have enjoyed the process. Since I have created a game based on the Halloween theme I was super excited and I wanted to finish the game before the Halloween 2019 comes up. 

1. The game will be released on 13th September, 2019.
2. It will be priced somewhere between $0.99 and $1.99.

This is all about the game and if you still have not wishlisted the game yet please do it. I hope you will enjoy the game and yes, cheer me up because I am really nervous as I don't know what will happen after the game goes public. Moreover, it is a great learning experience for me.

I will do a mini postmortem as soon as I have some sales data. Thank you!

Tuesday 20 August 2019

Jaxon The Thief - A 2D Stealth Platform Game - Mini Postmortem

Today, I am gonna talk about the game Jaxon The Thief and how it did on Steam. Due to the NDA I am afraid I can't expose exact sales figure. So, I apologize in advance for that.

Jaxon The Thief is a 2D Stealth Platformer based on the story of an infamous thief called Jaxon who mostly targets the richest houses in the various cities in the US. 

Check out the game on Steam and support me if you want. Thank You!

One day, I came to know about The Master Spy game on Steam and I fell in love with the ideas that I got from that game. I thought it would be fun to create a game like that and hopefully be liked by some players. So, I created the game within a month and a half working 16 hours a day including Saturdays and Sundays and finally launched it on Steam.

I had priced it just at $1.99 and probably, this pricing was a bit higher for customers probably as per the sales data of the first week after the launch. 

So, how did it do on Steam? Terrible. Just terrible. Many developers don't want to admit that they sucked and that their games did not sell well. But I will share it even if it had sold 0 copies.  I am not scared to fail because I have failed a lot already and it just excites me more than making me depressed. 

I have sold around 20 copies(Won't provide specific number due to NDA). But that's okay.

But I will share the Google Analytics visitor graph for the first week of release:


Verdict:

I have learned something out of this experience. I would say until you can create something much more unique in simple platformer genre I would not encourage anyone to create platformer. The genre is super competitive and making simple platformer is no longer a viable option. Action platformer do sell better now-a-days on Steam. However, I did not run any paid advertising or marketing. Sometimes, the games don't do well on Steam at launch but it might take off later.

So, will I create platformer again sometime in the future?
Simple platformer - Probably never again. I will make action platformer instead with an effective story behind it. That would be much better option even now on Steam I believe.

Don't be disheartened after reading this post. I am sure there are lots of great other genres which I have not even created the games for. I am currently expanding to try making games of different genre and see what works the best.

I will keep making more postmortem of my future releases. If you have questions feel free to comment below. I will get back to you. Thank you!


 

Saturday 3 August 2019

Gregor Hills Haunted Hospital - A 2D Survival Horror Game Launched on Steam! - Analysis

Hello everyone,

I have recently launched a 2D Survival Horror game on Steam which is called Gregor Hills Haunted Hospital. This game is based on the story of one of the most haunted hospitals in Gregor Hills.

I have been attempting to make some small 2D Horror indie titles and so far, it has been a great experience for me. I have decided to make more indie horror games in the future because gamers do like horror games and I am glad to find an audience for my niche game on Steam which is indeed awesome!

I have decided to share the sales graph for the first week of release of the game only without any numbers or specifics. Because of the NDA, I afraid I can't expose the specific numbers.

Anyway, this 2D Survival Horror indie game is available for purchase on Steam. Feel free to check it out if you want:


With no social media marketing, or advertising I was able to sell around 100 copies of the game in the first week of the release. 

Although sales were not that good but without marketing I was able to sell some copies. That's always a plus.

So, do I want to make more horror games after the massive launch failure? Yes, absolutely. Why not?! Who knows if my game gets popularity all of a sudden. It has been a great experience so far. I did got it in some bundle promotions and got a lot of exposure and sales. 

So, does it worth the effort?
Yes. However, I can increase sales by doing some marketing and stuff in the future and this product adds up to my collection. 

Don't forget to check this game out and support my game.