Wednesday, 12 October 2016

NightmareZ A 2D side-scrolling platformer is now on Steam!

I have created this blog in order to provide the latest updates about the releases, news and various other things related to the development of my future projects. I have found Blogging to be the best way of communicating with my fans and followers who are interested to play new great games. 

I am really glad to say that after struggling for about 2 months on Steam Greenlight, NightmareZ has been successfully accepted on Steam store, that means, NightmareZ will get a greater visibility all around the world. I have poured my heart and soul into making NightmareZ, which was in development for more than a year. This game is a part of my life and moreover, this is a game which I had once dreamed about and finally managed to convert my dream into the reality. 

NightmareZ has got a very few attention from Press sites and YouTubers. It is obvious because my game is pretty new to the Game industry and I had never thought of putting this game in front of millions of gamers.  However, it needs more attention and it deserves it. 

Wanna check out the game on Steam?
Here you go: http://store.steampowered.com/app/509930

About The Game:
NightmareZ is a side-scrolling platform action game with lots of fancy features, multiple enemies and retro visuals. This is a retro styled platform and action game which will immerse you in a unique world full of good and evil demons and there are also different scenarios to pass through including Mountain cave, The Land of Flora, The Land of the Hell, The Core of the Hell, The land of Snow, The Dark City and The Cave of The Hell with deadly traps, formidable enemies, power ups, and secrets. 

 If you like 2D platform retro games, you can watch the trailer below.


Conclusion: 

NightmareZ is finally on Steam store, the largest PC gaming platform in the world. If you have been waiting for a long time for its release or if you did not know about this game, now is the time to take a look at this new indie game on Steam. You might enjoy this game. Who knows? I will keep you updated with new upcoming posts! Please subscribe to my blog for latest updates if you are interested to keep in touch with me. Feel free to ask me in comments. 



Saturday, 8 October 2016

NightmareZ 2D Platform Action Retro Indie Game - Screenshotsaturday

NightmareZ is a side-scrolling platform action game with lots of fancy features, multiple enemies and retro visuals.

You can get NightmareZ game here:
1. Buy on my site(Direct through my site) = http://www.amaxang-games.com/nightmarez.html

2. Buy on Itchio( A indie game store) = https://amaxang-games.itch.io/nightmarez 

Screenshot Saturdays:

Saturday Post - 15th October, 2016:
This is the first #screenshotsaturday post of NightmareZ game.

"Multiple mode of the Player"
Description: The gif given below shows the multiple firing mode of the player named as Razor in NightmareZ indie game. The player kills multiple enemies at once but it requires the enemy positions to be accurate. Otherwise, the bullets will be useless. It is quite effective against Bosses and other formidable enemies.

via GIPHY


Saturday Post - 8th October, 2016:
This is the first #screenshotsaturday post of NightmareZ game.

"Single Firing mode of the Player"
Description: The gif given below shows the single firing mode of the player named as Razor in NightmareZ indie game. The player kills the enemies one after another. However, the player can use other firing modes to kill Bosses and multiple enemies at once!

via GIPHY

    

Tuesday, 24 November 2015

A New Plan For Spreading The Word Out for My Indie Game!

In today's game market, it has become really challenging as well as very difficult for small indie game developers to promote their indie games. From my personal experience of game development and promotion, it's really really hard to get noticed since many indie games are released on the market every day! Naturally, your game gets buried under several new titles. But the marketing process is completely different. Some games get more exposure and some won't get at all. However, if you already have a fan base, then, there is a chance of selling your game to many gamer. But unfortunately for smaller developers(I am also in the list of small developer), it's really hard to get noticed with limited budgets and marketing strategy. Most of the developers don't know how to market their game. 

Most of the developers often ask: "How can I promote my game?"

There  are many ways by which you can promote your game. First of all, there is a market already present on Youtube. Youtubers starts making let's plays and attract players. In the same way if you have one or more games developed already. You need to show the people what you are making and why are you making. 

I have decided to give this idea a try as a developer and if I can get a few subscribers and more views that would be a great achievement. Some developers stream games on Twitch. That's might be a good place for promotion too. 

So, what's the plan? [PLEASE NOTE THAT, THIS IS NOT FOR LET'S PLAYERS AND IT IS ONLY FOR DEVELOPERS WHO WANT TO PROMOTE THEIR GAMES ON YOUTUBE AND HAS A YOUTUBE CHANNEL]

Step 1: I will make a Preview of the game I am working on. Try to show the main parts of the game during the preview of game. You are showing the story, gameplay and some main features of the game which might appear attractive and appealing. After making the video, you can also show this video on subreddits.

Step 2: Try to make short game play videos for example: NightmareZ - An Indie Game Little Walkthrough #1 , #2 , #3..... and so on. What's the point on doing this? I can't say that it will work. But it might be helpful for the new users who have not tried out the game or is willing to try out the game. Try to keep the length of the video not more than 3 minutes. Keep it short and precise. There is no need to give so many texts in the video. Just give a short introduction and Thank you at the last part of the video. Don't forget to provide Twitter and Website link at the end. 

Step 3: After uploading the gaming video, don't forget to privide the link of the game page where they can try out the game. It's better if you have a Demo. This will also help you to promote your website since you can get direct traffic from Youtube!

Step 4: Try to explain why your game is unique from others. Always try to make the videos as unique as possible.

Step 5: For better SEO results, use some Tags in the description of the video like indie games, indiedev and more tags as you like.

Please note that, I have not tried out the method yet. But I will soon try to do it as soon as possible. If I have any success with this, I will provide a new update here.

DEVELOPERS DON'T GIVE UP AND ALWAYS TRY TO PROMOTE YOUR NEW AS WELL AS OLD GAMES. LEARN FROM MISTAKES AND IMPLEMENT NEW TECHNIQUES!

Best Regards,
Anamik
AMAXANG GAMES 

Follow me on Twitter: https://twitter.com/AmaxangGames 

Wednesday, 22 July 2015

Boon Boon - The Indie Platform Game for PC Windows

Hi everyone,

I am here with a new game which I am gonna release on 25th July, 2015. This is called Boon Boon.

This is a game based on the romance genre. That means it generally symbolizes love between Boon Boon and his girl friend, Luna. The interesting part is that both of them have different personalities. Such as, Boon Boon is a free minded person who can speak freely to anyone to express his feelings. Whereas, Luna has a different personality. She has never openly expressed that she had fallen in love with Boon Boon. Moreover, she denies the fact of having feelings for him. But Boon Boon knew that she love candy. So, he had started collecting candy from the places under heavy guard. There are monsters who protect candy from getting stolen.

The mission of the player is to collect all candy and bring them to her girl friend, Luna. How will you do, this is up to you?

GAME DETAILS:
Size: 15.69MB Type: Platformer Ratings: 90 out of 100 Release Date: 25th July, 2015 Version: COMMERCIAL Compatibility: Windows XP/ Vista/ 7/ 8/ 8.1 or Higher Progress: Complete.

Minimum System Requirements:
Windows XP, Vista, 7, 8, and 8.1
At least 128MB of video memory
1GB RAM Recommended!
Keyboard and Mouse

Screenshots:




Game Trailer:

Buy This Game:

Price: $3.00
Version: 1.0.0.0
 
Link coming soon!
 

 

Friday, 5 June 2015

NightmareZ Game Added To IndieVideoGames Listing!

Finally, my game, NightmareZ has been added to Indie Video Games listing. This is a new gaming platform where many gamers search for new exciting indie games which they have heard elsewhere. I am trying to spread awareness around the world in many possible ways.

You can also find the listing on IndieVideoGames.com : http://indievideogames.com/nightmarez/ 

This is the great news for this weekend and I guess I will soon have NightmareZ get reviewed by Youtubers. 

Want to purchase NightmareZ game? Look nowhere, get it here: http://anamikmakesgames.blogspot.com/2015/05/nightmarez-platformer-indie-game-for-pc.html   
 
If you think the game is good or if you like the game, you can follow the facebook page AMAXANG GAMES: CLICK HERE!



Wednesday, 3 June 2015

Steam Refund Policy of 2015 Is a Huge Blow To Smaller Indie Games

NOTE: I am writing this article mainly for developers who have already published their games on Steam and also for giving this little piece of information to all the indie developers who seems to be unhappy with the recent change in refund policy of Steam and it could be a huge blow to the game industry especially for smaller indie games and their developers.

Recently, I have noticed some developers who have recently released their games on Steam, the largest marketplace for AAA and Indie titles. But their recent refund policy are unacceptable by many developers who are scared of getting many refund requests than they used to get

The thing which the developers fear the most is that the gamers are free to purchase smaller indie titles and they can play them for 2 hours or less. If they are not satisfied or for ANY reason they can ask for refunds. They can ask for refund within the 2 weeks from the date of purchase. 

This system has made a way for the gamers to use it as a weapon. The gamers can purchase the game, play it for 2 hours and they will ask for refund. But the main problem is that most of the DRM -Free Indie games are shorter in length(approximately one hour). This system has caused a great problem for indie game developers especially who create small indie games and they are vulnerable to the scams. 

There is no doubt that the gamers can purchase the games and can download them to their hard drive. They can even copy the main game and paste it in their USB drive in no time. Finally, they can ask for refund. If it happens, they can easily get the Commercial games for free without spending money for it. 

From the gamer's point of view, this refunding policy is good and Steam should have a refund policy in case of wrong game purchase and accidental purchases. But from game developer's point of view, this has caused a big problem as they can be scammed easily. 
I have no idea how Steam can protect Small Developers from these scams but this is clear that it is unacceptable by larger groups of developers.

Many game developers and game reviewers have presented their own opinion regarding the Steam refund policy.

I have just found a post in reddit where this system is being abused. The players are very happy playing a game for 3 hours or 5 hours or even 100 hours and then they get a refund. How awful? If this continues then, no one is going to spend money on buying games rather they play the game for free. Click Here to see the reddit post

This same piece of information I wrote here is found in comments section: 
7th Comment:
"Its not the f*****g same. A digital copy can be copied against an unlimited amount of time with a marginal cost of 0 and can't be consumed or even deteriorate.
It would be more like eating a steak that always reverts to it's original state and can be duplicated for free any time."

[This is true that piracy of games can't be stopped if you even try to.]


RPS' John Walker(From RockPaperShotgun) said,
“Games that have opted not to use Steam’s DRM, which of course is usually perceived as a customer-friendly decision, can now be purchased, copied over into a different directory, and then a refund requested. With the new no-quibble policy, they’ll get their money back, and have a working copy of the game remaining on their hard drive. It is, essentially, the same shady antics that were possible when brick-n-shelving game stores would provide refunds on DRM-free boxed PC games. It was, in fact, a huge reason why boxed PC games had DRM.”

He also noted that Steam trading cards unlocked within the first couple hours of a game’s runtime can still be sold for profit, meaning that people could get both free games and (mostly) free money out of the deal.

It is clear that this new Refund Policy of Steam is going to hurt some small very personal Indie Game Developers who had worked so hard for years on making their games. This is a great problem for them which must be solved quickly. But I don't know whether the Steam cares for smaller games anyway. If they care about them a little, then, this problem can be solved. 

Note to Developers: I have presented here this important information to all of you to let you know about the problems arose due to the new refund policy of Steam. This is no way a criticism but a note to developers as they have worked hard on their games overnight and if they fall in such a trap then, it would be worse. This article contains the people's opinion regarding the system on Steam which I found to be discussed in forums and Game Developer's Communities.    


Sunday, 31 May 2015

NightmareZ Indie Game Has Got Its FIRST REVIEW!

THE BIGGEST NEWS : "NightmareZ Game Has Got Its First Review!"

As I was trying to get some media coverage for my game and the time has come to notify you that My Indie Game, NightmareZ has got its very first review from an Youtuber of Arkansas, USA, Michael Musgrove (Coder Musgrove)!

I have been waiting for long time to get at least ONE review from Press, Youtubers and Bloggers and here IT IS!

I have never thought of getting my game coverage so early and many many thanks to Coder Musgrove, who took his time to review the game and he has done a great job giving review points to it.

Take a look at the video containing the first review of NightmareZ Indie Game:


OVERALL REVIEW POINTS: 90%
GamePlay: 90%
Graphics: 90%
Sound/Music: 100%
User Friendliness: 100%
Design Flaws: 60%
Controls 100%

Watch this video on Youtube!
 
Feedback from Youtuber, Michael Musgrove:

"I think it's pretty good. I will admit I get frustrated easily, and I found the game to be difficult (which isn't a bad thing)."

Are you interested in buying the game? You can try it out! Get this game for only $5 while you still have a chance!

CLICK HERE IF YOU WISH TO BUY THE GAME!

Saturday, 30 May 2015

NightmareZ Game Awaiting For Review By Youtubers!

This is a pain in the neck to get my indie game reviewed early. It takes a lot of time and it is probably the time-consuming part of game development and marketing process. I recently submitted my games to each and every Youtubers possible. I also submitted my game to press but I don't think that I can get any press coverage at this time. Since, I am new to this profession too, it is really a hard time for me to get my game reviewed and I don't expect to get reviews from all the publishers and editors. So, I also submitted my game to Youtubers and they might cover the indie title soon. 

I have been waiting for a month or even more for getting my game reviewed which is totally a time-consuming process and also there is no assurance that my game will be reviewed. I understand that the popular Youtubers get at least a dozen or more emails per day and it is simply not possible to cover all of them. It seems that it depends upon the patience and a full bucket of luck to get at least ONE review. 

NightmareZ was released on 15th April, 2015 on itch.io, and on my website. But it was released later on Desura, on 21st May, 2015. 

I have not given up yet. I am trying to spread the news about my game throughout the internet and it seems to be more difficult. The development process of indie games are half the battle and there is more to go. As you have noticed, the current version of this game is V1.1.0.0. This is the latest version released till date. I had released V1.0.0.0 before where the graphics was not that good and there was a bug. The bug has been fixed in V1.1.0.0. Anyone who will purchase the game now or later will have V1.1.0.0 version only NOT the previous version. 

It is expected that NightmareZ will soon be reviewed and it will be the BIGGEST news for me and my company, AMAXANG GAMES.